CSCD - Counter. Secure. Control Division. The game is about the Vietnam's Mobile Police force who willing to shed blood and sacrifice to protect the peace of the People and the Fatherland.
Inspired by the Mobile Police Force of Vietnam, this is an indie game project created by a development team with a special passion for the tactical shooting genre. We hope that the project will bring special and new experiences to Vietnamese gamers in particular, as well as gamers around the world in general.
Our maps are crafted to reflect the contemporary Vietnamese landscape, featuring narrow streets, adjacent tube houses, and a distinctive network of alleys. This could significantly influence how players strategize their tactics.
The game features numerous gameplay mechanisms that we believe have rarely been seen in tactical shooter games, including aiming and shooting systems, character control methods, environmental interactions, and resource management elements.
We have been closely monitoring AI systems since their inception, equipping them with advanced combat capabilities such as target tracking, teammate coordination, environmental interaction, optimal movement selection, and even flanking. This promises to deliver players a truly challenging combat experience.
We provides a set of valuable tools designed specifically for modding support, making it a versatile platform for creativity and customization. With a strong emphasis on weapons, characters, and custom maps, players are empowered to bring their unique visions to life.
CSCD:VMP is a first-person tactical shooting game. In the game, players will command a team consisting of multiple members, simulating CSCĐ officers - A division of Vietnam Special Force. Players must utilize their tactical thinking to plan, execute strategies, and adapt to emerging situations during the course of their missions.
In the game, we use 'CSCD' instead of 'CSCĐ' as a small adjustment to increase international recognition. In Vietnamese, CSCĐ actually stands for 'Cảnh Sát Cơ Động,' which means 'Mobile Police Force.' While CSCD retains the same alphabet structure, it is given a different meaning: Counter. Secure. Control Division. It's a bit of our creativity, but it still sounds cool!
Then there will be a slight difference between CSCD and CSCĐ. CSCĐ is the name of a real-life force, while CSCD is used only in the game. But fundamentally, they are the same. It's pronounced as \si-ɛs-si-di\.
Special forces around the world are the pride of the nations they serve. Some renowned names include GIGN (France), SWAT (USA), Spetsnaz (Russia), SAS (United Kingdom), and so on. Many games have been inspired by these elite forces. In Vietnam, the CSCĐ serves as a symbol of justice and strength, worthy of standing alongside other special forces worldwide.
Therefore, the development team believes that creating a game centered around the Vietnamese CSCĐ force will be a unique and compelling idea.
As a tactical shooting game, CSCD will not feature the cinematic action scenes found in games like Call of Duty or Battlefield. Instead, the game offers a moderately paced experience, allowing players enough time to execute their plans and respond to situations during the game. In gunfights, players will always need sharp reflexes and the ability to make quick decisions.
The gameplay follows a 'hardcore' direction, requiring players to be cautious in every move and action. Combat and handling situations must be done skillfully to progress and complete the missions set by the game. If you're a gamer who enjoys tactical simulation, CSCD will be the perfect game for you!
Unlike most games set in Vietnam, which mainly focus on the feudal period, the Vietnam War, or ancient civilizations, CSCD is centered around the contemporary Vietnamese context, offering a setting very close to everyday life. These are streets lined with narrow alleyways and a diverse urban landscape.
The development team spent considerable time walking through the streets and visiting suburban areas to observe unique details. From there, we conducted research, summarized findings, and selected features that are uniquely Vietnamese to incorporate into the game environment.
Due to limited funding and human resources, the in-game models (assets) available at this stage may not be highly diverse. However, over time, we will continuously enrich the game by adding new assets to enhance its realism.
In any game title, gameplay mechanics are always the foundation that defines the essence of that game. In the case of CSCD, since graphics are not a strong point, the development team has prioritized gameplay elements above all else. Below, we would like to highlight some of the most prominent mechanics. Immerse yourself in the game to have the best experience!
The way players interact with weapons is perhaps the most prominent feature of the game. With a diverse aiming mechanism suitable for various combat situations, the development team aims to provide players with the most comfortable and natural experience when using weapons.
Mechanics include: blind fire, free aiming, canted aiming, quick aiming, deep aiming, High ready, Low ready, etc.
You want to play in a "run and gun" style? Feel free, the game does not prevent you from doing so. In fact, there will even be a specific option for those who enjoy this style of play.
However, you will gradually realize that "run and gun" is not a good solution, as any losses incurred to the team you manage cannot be recovered after each level. Therefore, a slow and careful approach is the most prudent path to take.
With the concept of "Profiles," the game presents a new perspective on resource management. Through Profiles, players will manage three types of resources: personnel, weapons, and tools.
Players will be provided with a limited amount of credits when creating a new Profile, the amount of credits will increase when players successfully complete tasks in the levels, allowing them to further supplement the necessary resources for the team.
An essential AI system is paramount, especially for a single-player game like CSCD: Vietnam Mobile Police. The development team has prioritized AI from the very beginning. Equipped with the ability to organize group defenses and attacks, combined with powerful firepower, enemy forces can pose significant challenges to players.
Valuable feedback from our dedicated playtesters has provided the development team with numerous insights, leading to substantial improvements in the AI system. We have focused on skills such as aiming, selecting firing methods based on target distance, coordinating with teammates, and interacting with the environment, with many more specialized skills planned for future updates.
The development team has a strong desire to build a thriving modding community where modders can freely express their creativity and add content they wish to see in the game. This could include familiar streets from their own neighborhoods, locations tied to well-known cases, or new weapons and tools—perhaps even ones that have never existed in real life.
At present, the development team has designed three open-source tools, available for free, each serving a unique purpose: the Map Data Editor (MDE), Gun Data Editor (GDE), and Attachment Data Editor (ADE). You can find more information about these tools by visiting the project's wiki page.
Given the current resources and manpower, the team understands that this project cannot succeed without the support of a strong modding community. Let’s work together to build something special!